
°”TV (°”TV) will host its third annual STEAM Days Nov. 9-10, with virtual, and on-campus, experiences. STEAM (Science, Technology, Engineering, Arts, Mathematics) is an educational approach that integrates art/design, and humanities, with STEM. Sponsored by the Collegeâs STEAM Committee, the two-day event showcases paths to interdisciplinary careers in the 21st Century.
Education is no stranger to acronyms promising revolutionary outcomesâ for students and the workforce. As automation continues to restructure careers and the economy, faculty and administrators are finding ways to broaden studentsâ skills. Part of the challenge is ensuring this response remains relevant to the needs of employers. Students who expand their credentials within the STEAM framework build analytical, and creative, problem-solving skills that will serve them throughout life.
STEAM Days are an opportunity for students, and community members, to hear from passionate instructors, field professionals, and outreach experts who work at °”TV, and throughout Arizona. Virtual presentations will discuss career paths, scholarships, course offerings, and opportunities for Work-Based Experiences (WBE). The event will be punctuated by an on-campus Resource Fair, where attendees can meet leaders from the local STEAM movement.
STEAM vs. STEM
âOne of the most common inquiries the Committee receives comes not from students, but from parents. Theyâve heard both terms, in passing, for years, and want to better understand how theyâre related,â said Dr. Frank Marfai, residential mathematics instructor, who also serves on the Collegeâs STEAM Committee.
The answer, he says, is that theyâre ânot mutually exclusive.â Each approach gained traction in the early 2000s, and has always focused on the development of problem-solving skills through interdisciplinary training. Both emphasize Science, Technology, Engineering and Math. Marfai clarifies, however, that the acronyms arenât interchangeableâ âSTEAM and STEM are distinct educational frameworks.
âSTEAM programming enriches interdisciplinary fields through creativity, imagination, and innovation, but also stresses ethics and critical thinking. This is especially important as new technologies and scientific approaches emerge, impacting our community,â he adds.
The take-aways? First, STEAM is intended to enhance the STEM experience, not compete with it. Second, students preparing for STEAM careers need to develop personalized pathways, tailored to their unique talents and interests. While itâs never too late to undertake training in a STEAM field, students should be exposed to this multidisciplinary learning as early as possible.
Charting a Path
Many young peopleâ âand working adults, for that matterâ âstruggle with the perennial question: What should I do for a living? The STEAM approach to career exploration helps by encouraging students to explore personal interests through real-world problem solving.
Pairing STEAM coursework with Work-Based Education opportunities, like those coordinated by °”TV, is another opportunity for students to discover interdisciplinary professions that suit them.
Work-Based Experiences (WBE)
In 2020, °”TV formally launched its WBE Initiative. Spearheaded by °”TVâs Dean of Industry and Public Service, Maria Reyes; as well as Nichole Escobedo, who serves as the Collegeâs Title V Project Director, the program builds on a century of relationships with the community.
The initiative offers students many ways to connect with employers, researchers, and professionals who are practicing within the realm of STEAM careers. The program offers students the ability to test drive occupations, before matriculating to four-year programs outside °”TV. Reyes and Escobedo will share these opportunities during the event.
Escobedo has been closely involved with STEAM Days since its inception. A former classroom instructor whoâs taught physics at °”TV, her commitment to STEAM, and STEM programming, is a central component of her professional life. âItâs critical that we provide students opportunities to explore careers in the STEAM fields. The pandemic may have altered the traditional approaches to classroom learning, but STEAMâs ties to technology, collaboration, and creative exploration, make it more relevant than ever.â
To learn more about STEAM Days, visit: phoenixcollege.edu/STEAM.
###